This is a resource page for courses I am teaching and for other areas I am involved in at ACC.

GAME-2338-001 Game Testing

Course syllabus

GAME-2476-001 Vid Game Prod

Course syllabus

GAME-1303-003 Intro Game Design

Course syllabus

Scrum articles on the Web:

Agile principles

Intro to SCRUM from Clinton Keith, High Moon studios

Waterfall vs SCRUM article in gamasutra

SCRUM experience at Large Animal

SCRUM top 10 pitfalls

SCRUM and contracts in gamasutra


A really good book on Scrum for game development:
Agile Game Development with Scrum; Clinton Keith; Addison-Wesley, Pearson Education; 2010; ISBN 0-321-61852-1