Critiques/explorations of avatar virtual worlds built with ActiveWorlds
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ActiveWorlds worlds are built using a proprieatry system, although importing VRML objects is now supported. Communication between avatars is via text, which shows up over the avatar's head, as well as in a text box below the main screen. The most important activity here is building persistant objects, and there are many affordances for that. Indeed, most of the structures were built by the citizens of these worlds |
Here are reports from the week of 15-22 September 1998: